Strategy and Process in Developing Educational Game for Elementary School Children Grade 1-3
Abstract
This research aims to study Strategy and process in developing educational game for elementary school
children grade 1-3. The sampling groups used in this research included 3 content specialists whose responsibility
is to verify the content of the games and 10 specialists on educational game. The sampling groups are selected
particularly from the central region of Thailand.
The research findings reveal the insights from the majority of specialists on development of educational
games for school children grade 1-3 as follow: games such as picture-matching, domino, object ordering, object
categorizing, detail observing and number addition & subtraction games are popular for teaching. Moreover, the
principles for applying educational games with lessons should be incorporated in the development of game strategies. In addition, the main objectives and the development process of games should focus primarily on
their ability to draw attention from students as well as the fun of playing and allowing students to practice
lessons and participate in class activities. The tools used for developing games are computers and devices
created by teachers themselves. As for the future of educational game, the trend is the more involvement of
technology through the use of computer or mobile devices. Problems in game development include limited
budget for purchasing hardware and devices. On top of that, training on game development is much needed
among teachers. The research results can be concluded with the following 5 strategies for school children grade
1-3: 1) enhance teachers’ knowledge and skills 2) study details of different kinds of games 3) develop games 4)
determine time used for playing game 5) evaluate the process of game development in 4 areas including type of
game, devices used, rules and playing instruction.